Increasingly, multimedia contentAfrom music, movies, games, news, books, and digital art to sharable educational material, e-government services, and e-health servicesAis delivered over broadband networks. With technological advances, cloud computing applications, and social networking approaches, many exciting applications are emerging to deliver this content as Interactive Digital Media (IDM). Understanding the Interactive Digital Media Marketplace: Frameworks, Platforms, Communities and Issues presents the results of a large, industry-oriented, multi-national research program. This research seeks to discover usable business models, technology platforms, market strategies and policy frameworks for the emerging global digital economy, particularly for digital media researchers and industry entrepreneurs who wish to reach users around the world.Frameworks, Platforms, Communities and Issues Sharma, Ravi S. 2002, the Danger Hiptop launched the T-Mobile Sidekick. It can be ... In 2007, Apple released the ultimate market success with its design of a strong technology, interface and applications with the iPhone family of smart-phone (Speckmann, 2008). To date, itanbsp;...
|Title||:||Understanding the Interactive Digital Media Marketplace: Frameworks, Platforms, Communities and Issues|
|Author||:||Sharma, Ravi S.|
|Publisher||:||IGI Global - 2011-10-31|