This volume explains how advances in computer technology will augment communication in person-to-person, organizational, and educational settings. It describes the convergence of virtual reality and group decision support, and how these will serve educational and organizational effectiveness. Contributors--experts from business and academia--examine what the computing/communications world will look like in the near future, what the specific needs of various industries will be, and how innovations will fit into organizations and society. These three topics are addressed with attention to the following questions: What will be the size of initial and future markets for advanced computer and communications technology? What will be the future computing environment in manufacturing operations, in the executive suite, in the office, in the field and on the road, at the point of service, for the computer-integrated enterprise, at home, in the school, and in the global marketplace?Or consider the case of a small business that has a sign over a back room which says Office. In this case it is ... For the first centuries of existence of the term office, these functions were carried out in a manual fashion with much use of handwritten documents on paper. We think of ... Remington Gun Company began commercially selling them in 1873, and by the turn of the century, 100, 000 had been sold.
|Publisher||:||Greenwood Publishing Group - 1992-01-01|