This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can alevel upa and add advanced options to their games. Readers will also have access to a website containing all the assets and resources to create their games, including sprites and animations, walk-through video tutorials of each lesson and music composed by professional musicians. Also provided are rubrics for instructors to use when grading student work or for readers learning on their own to evaluate their own work.... contains all features and also includes multiple export options such as Mas OS X export, HTML5, Android, Xbox One, ... 3 we incorporate puzzles into a side- scroller game, and in Chapter 4 we create our first two player competitive game.
|Title||:||The GameMaker Standard|
|Author||:||David Vinciguerra, Andrew Howell|
|Publisher||:||CRC Press - 2015-10-16|