Covers iOS 6, Xcode 4.5+, iPhone, iPad, and More! Figures and code appear as they do in Xcode 4.5+ In just 24 sessions of one hour each, learn how to build powerful applications for todayas hottest handheld devices: the iPhone and iPad! Using this bookas straightforward, step-by-step approach, youall master every skill and technology you need, from setting up your iOS development environment to building great responsive user interfaces, from sensing motion to writing multitasking applications. Each lesson builds on what youave already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Activities at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. ac Printed in full color ac Covers iOS 6.0 and up ac Use the new Objective-C NSArray, NSDictionary, and NSNumber Data Type shortcuts introduced in Xcode 4.5.2 ac Learn to navigate the Xcode 4.5+ development environment ac Prepare your system and iDevice for efficient development ac Get started quickly with Appleas Objective-C and Cocoa Touch ac Understand the Model-View-Controller (MVC) development paradigm ac Visually design and code interfaces using Xcode storyboards, segues, exits, and the iOS Object Library ac Use Auto Layout to adapt to different screen sizes and orientations ac Build advanced UIs with tables, split views, navigation controllers, and more ac Read and write preferences and data, and create System Settings plug-ins ac Use the iOS media playback and recording capabilities ac Take photos and manipulate graphics with Core Image ac Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS ac Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps ac Create universal applications that run on both the iPhone and iPad ac Write background-aware multitasking applications ac Trace and debug your applications as they runThe more screen space you have on your development system, the easier it is to create an effective workspace. ... That said, Ia#39;ve worked perfectly happily on a 13inch MacBook Air, so an ultraHD multimonitor setup certainly isna#39;t necessary.
|Title||:||Sams Teach Yourself iOS 6 Application Development in 24 Hours|
|Publisher||:||Sams Publishing - 2013-01-18|