Seven o'clock, on a Monday morning, five hundred years after the end of the world, and goblins had been at the cellar again... Maddy Smith was born with a rusty-coloured runemark on her hand - a symbol of the old gods and definitely cause for suspicion. For magic is dangerous. Or so everyone thinks. But Maddy enjoys working magic. Even if it is just to control some pesky goblins. And every time her friend, One-Eye - a good-for-nowt Outlander - comes by, he teaches her more and more about the gods and the runes. Now he wants Maddy to open Red Horse Hill and descend into World Below to retrieve a relic of the old gods. Otherwise it is likely to be the End of Everything. Again . . . An epic romp into the heart of the old Norse tales: wild, dangerous, richly inventive and superbly imaginative.Otherwise it is likely to be the End of Everything. Again . . . An epic romp into the heart of the old Norse tales: wild, dangerous, richly inventive and superbly imaginative. Maddy touched the final rune. She spoke the cantrip.
|Publisher||:||Random House - 2008-09-04|