Real World Windows 8 Development

Real World Windows 8 Development

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Real World Windows 8 Development is a developera€™s handbook - an essential guide to building complete, end-user ready Windows 8 applications on the XAML and C# programming stack from start to finish. Starting with Windows 8 basics and walking through practical aspects of building your Windows 8 application, you'll find step-by-step instructions and practical advice that will leave you with a modern, elegant app written to the highest of standards. Author Samidip Basu, an early adopter of Windows 8 app development techniques, breaks down the design, development, and polish of a real-world business application, adding handy tips and tricks around controls, user interface design, storage, navigation, contracts, and more. Give your Windows 8 application development efforts a kick-start with Real World Windows 8 Development. What youa€™ll learn Discover the pertinent points of the technology stack in Windows 8 from a developera€™s perspective. Familiarize yourself with best practices around usage of controls, user experience paradigms, navigation, storage, service integration, contracts, and more. Incrementally make your Windows 8 application feature-rich and an integrated well-behaved citizen in the operating system. Learn from crisp, standalone discussion of topics in each chapter Who this book is for Real World Windows 8 Development is by a developer, for developers. The book is for .NET developers wanting to utilize their existing skills in XAML and C# towards building a Windows 8 application. On the fence about how your C# and .NET skills apply in the new WinRT world? Have a dream application idea that you slowly want to build up? This book is for you. Table of Contents Part I - Knowing the Ecosystem: Introduction to Windows 8 Part I - Knowing the Ecosystem: Modern UI Design Part II - Getting Started: The Platform a Developer Tools Part II - Getting Started: The Right Controls Part II - Getting Started: The Look a Feel Part II - Getting Started: Content Structuring a Navigation Part III - Into the Groove: Orientation a Visual States Part III - Into the Groove: Handling Data Part III - Into the Groove: Application Lifecycle Management Part III - Into the Groove: Contracts Part IV - The Bling: Media a Sensors Part IV - The Bling: Tiles, Badges, and Toasts Part V - Above a Beyond: Cloud Augmentation Part V - Above a Beyond: Live Service Integration Part V - Above a Beyond: Real-World Techniques Part V - Above a Beyond: DeploymentModern smartphones and tablets have taught us one thing: user experience (UX) is of critical importance. ... Design language guides the way content is presented and manipulated on smaller computing form factors, and as such, ... In this chapter, you take a close look at some history behind Microsofta#39;s design approach in phones/tablets, as well as taking a ... A direct competitor to Applea#39;s iPod and iPhone series ofmobile devices, the Zune HD came with an OLED touch screen, Wi-Fianbsp;...

Title:Real World Windows 8 Development
Author:Samidip Basu
Publisher:Apress - 2013-05-14


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