The notion of Minimalism is proposed as a theoretical tool supporting a more differentiated understanding of reduction and thus forms a standpoint that allows definition of aspects of simplicity. Possible uses of the notion of minimalism in the field of humanacomputer interaction design are examined both from a theoretical and empirical viewpoint, giving a range of results. Minimalism defines a radical and potentially useful perspective for design analysis. The empirical examples show that it has also proven to be a useful tool for generating and modifying concrete design techniques. Divided into four parts this book traces the development of minimalism, defines the four types of minimalism in interaction design, looks at how to apply it and finishes with some conclusions.In this age of complexity, simple, powerful systems are an ideal of interaction design. This book introduces minimalism and helps to make sense of reduction, and in doing so unravels some of the mysteries of simplicity.
|Publisher||:||Springer Science & Business Media - 2009-06-12|