Provides step-by-step instructions and projects showing how to use Maya to add texture and light to a variety of objects.Open the Attribute Editor tab of the place2dTexture node connected to the Ramp node. Change Offset UV to a0.5, 0 (the ... Repeat steps 1 to 3 for any separate materials assigned to the fog lights and signal lights. Figure 6.21 Alternatively, youanbsp;...
|Title||:||Maya Studio Projects Texturing and Lighting|
|Publisher||:||John Wiley & Sons - 2011-05-31|