Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.Modules can contain as few or as many lines of code as are required, and often focus on specific tasks. Modules ... While source code is human readable, bytecode has been converted into a compact format that is more efficient for the Pythonanbsp;...
|Title||:||Maya Python for Games and Film|
|Author||:||Adam Mechtley, Ryan Trowbridge|
|Publisher||:||CRC Press - 2011-09-28|