A guide for computer game development using Unity, covers the entire development process, from initial concept, plans, and designs to the final steps of building and deploying games, including 2D physics, game scripts, audio, and animations.By the end of the book, you will have created the game and gained a solid understanding of the game development process. To complement the text, the ancillaries deliver all game assets and code, as well as video tutorials.
|Title||:||Learning 2D Game Development with Unity|
|Author||:||Matthew Johnson, Reshat Hasankolli, James A. Henley|
|Publisher||:||Pearson Education - 2014-03-01|