Augmented Reality (AR) refers to the merging of a live view of the physical, real world with context-sensitive, computer-generated images to create a mixed reality. Through this augmented vision, a user can digitally interact with and adjust information about their surrounding environment on-the-fly. Handbook of Augmented Reality provides an extensive overview of the current and future trends in Augmented Reality, and chronicles the dramatic growth in this field. The book includes contributions from world expert s in the field of AR from academia, research laboratories and private industry. Case studies and examples throughout the handbook help introduce the basic concepts of AR, as well as outline the Computer Vision and Multimedia techniques most commonly used today. The book is intended for a wide variety of readers including academicians, designers, developers, educators, engineers, practitioners, researchers, and graduate students. This book can also be beneficial for business managers, entrepreneurs, and investors.The actual prototype is a Nokia N95 mobile phone with an AIPTEK V10 Mobile Projector (640A480 pixel) attached to the phone using a standard AV cable. ... The focus and projection size needs to be calibrated manually, because the focus of the projector can only be adjusted manually. ... 5.2.1 Idea The search for a certain book in a library that contains many books can be a time-consuming task. Even ifanbsp;...
|Title||:||Handbook of Augmented Reality|
|Publisher||:||Springer Science & Business Media - 2011-08-31|