Children experience technology in both formal and informal settings as they grow and develop. Despite research indicating the benefits of technology in early childhood education, the gap between parents, teachers, and children continues to grow as our new generation of children enters early childhood classrooms. Child Development and the Use of Technology: Perspectives, Applications and Experiences addresses major issues regarding technology for young children, providing a holistic portrait of technology and early childhood education from the views of practitioners in early childhood education, instructional design technology, special education, and mathematics and science education. Consisting of fifteen chapters developed by multidisciplinary teams, this book includes information, advice, and resources from practitioners, professionals, and university faculty engaged in early childhood education and instructional design technology.The upgrade disk, Wii Sports Resort, includes air, land, and water games along with balance activities appropriate for young ... Games on this disk include basketball, archery, cycling, and a variety of balance games that employ the Wii balance board. Another commonly purchased Wii game, Wii Fit or Wii FitPlus, allows children and parents to track basic information ... All of these Wii games provide a positive mathematical and problem solving environment regardless of age or ability.
|Title||:||Child Development and the Use of Technology: Perspectives, Applications and Experiences|
|Publisher||:||IGI Global - 2011-11-30|