Audio Effects: Theory, Implementation and Application explores digital audio effects relevant to audio signal processing and music informatics. It supplies fundamental background information on digital signal processing, focusing on audio-specific aspects that constitute the building block on which audio effects are developed. The text integrates theory and practice, relating technical implementation to musical implications. It can be used to gain an understanding of the operation of existing audio effects or to create new ones. In addition to delivering detailed coverage of common (and unusual) audio effects, the book discusses current digital audio standards, most notably VST and AudioUnit. Source code is provided in C/C++ and implemented as audio effect plug-ins with accompanying sound samples. Each section of the book includes study questions, anecdotes from the history of music technology, and examples that offer valuable real-world insight, making this an ideal resource for researchers and for students moving directly into industry.... 154 Guns Na#39; Roses, 154 H Half-wave rectification, 171, 173 Hamming window, 192, 193, 194, 196, 197 Hammond organs, 249 Hammond, ... 71 design of, 71a73 transfer function, 71 Hildebrand, Andy, 190 Hitchhikera#39;s Guide to the Galaxy, The, 136 Hodgson, Brian, 138 Hudson, Garth, 109 Huygensa#39; principle, 225, 226 I Image source models, 263 Impulse ... 93, 94, 153a154 Low-frequency oscillators (LFOs), 31, 32a25, 38, 43, 108 auto-wah, use with, 110 behavior of, 47 chorus, with, anbsp;...
|Author||:||Joshua D. Reiss, Andrew McPherson|
|Publisher||:||CRC Press - 2014-10-23|