A Tradeshow Design for Nintendo of America

A Tradeshow Design for Nintendo of America

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Designing trade show exhibits for large corporations is a viable career path for students of theatrical design. There are distinct similarities and differences between design for theatre and industry, and by creating a theoretical design for the Nintendo Corporation I compare and contrast the differences between the two.Characters from games such as the Mario and Zelda series first appeared in the late 1980a#39;s and still find a devout following today, and from ... Facing strong competition from other more advanced graphicsintensive gaming platforms such as the Microsoft Xbox and Sonya#39;s ... is surrounded in a matching red ellipse, equal in width to the stroke weight of the text (for visual reference, see Appendix B, figure 1).

Title:A Tradeshow Design for Nintendo of America
Author:Laurence J. Zoll
Publisher:ProQuest - 2007


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