20-sim 4.2 Reference Manual

20-sim 4.2 Reference Manual

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For some objects you can set the amount of surface elements used to create circular surfaces. The Animation Engine in 20-sim is based on the MicrosoftAr Direct3D. Direct3D uses the following formula to normalize the distance from a lightanbsp;...

Title:20-sim 4.2 Reference Manual
Publisher:Getting Started with 20-sim -


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